It's 10 pm. Do you know where you and your loved ones are? Here is a collection of experiences from those who live / have lived with an obsessive MMOG gamer and from those who have lived the experience of obsessive MMOG gaming.

Tuesday, September 26, 2006

Here is an email that was sent to me a while back:

"A friend whose spouse was addicted body and soul to the online games you discuss piqued my interest in your site. I don’t know much about said games, but I know “Second Life” is one of them. The fact that BBC is actually renting out a virtual island in a game and a well-known band is giving a virtual show strikes me as surreal.

Here’s the link to the BBC Article: http://news.bbc.co.uk/2/hi/technology/5253782.stm"

Sunday, September 03, 2006

real-life me < online me?

I've always had a feeling that the curiousity about trying out a new identity (or identities) might be closely connected to the feeling of self-worth and ultimately, self-love. I never really theorized about this much, however, until yesterday, after watching some Internet psychologist talk about this. So - is it true, do we really create these virtual identities of ourselves because we think that our real-life manifestation is, pardon, simply too crappy?

Well, ok, so there may be a "doh" reflex coming straight out of your mouth. But really, spend some time thinking about these questions...

Given a chance to save a life, would you save that of your virtual self or your physical-world self?

If you had won the lottery (say, 21 billion jackpot), would you prefer receiving it online or in real-life? Where would you enjoy spending it the most?

In your death, would you believe a eulogy about you to be better in the real or the virtual realm?